I present to you another great indie author from the Magical Appreciation website – Anthony DeRouen. Anthony has just completed Precipice, the first book in the A Show for the Gods series. He has taken the time to write a piece on one of my favorite subjects.
James has been gracious enough to let me hijack his blog for a day, and asked I give a post regarding how magic world in the world of Velyn. Initially my plan was to summarize the magic system in 500 words or less. However, after visiting the Scroll of Thoth Tumblr page, I’m confident the followers of James can handle the complete and compelling story of how the God of Fire introduced magic to his fellow deities only to be betrayed and cast out from the heavens.
In the beginning –
Legend says it was Cassiel, the God of Fire who sired the era of magic. Children were randomly selected and gifted with the ability to wield the four earth elements. Fire, water, earth, air. Why Cassiel did this remains a mystery. Was it an action born from a desire to have children? To leave his mark on society before his time in the heavens was over? Or was it something else? Something more sinister perhaps? Whatever Cassiel’s reason for passing on this gift to others was quickly followed, or countered in some instances, by his fellow chosen: Karael, the God of Life, Sofiel, the Goddess of Nature, Yofiel, the Goddess of Beauty and Illusion, and Asmodeus, the God of the Dead.
The power Cassiel inserted into the world of man had damning effects. Fearing a total collapse in society, the five gods hastily erected a set of rules and limitations. The first involved how the magic would be used. They decided on a split, one side became the arcane, the other half divine. No one man or woman could ever would both sides. Children gifted with the arcane ability were raised to become wizards and sorcerers, if they so chose to be. Others born with divine blessings enrolled in special schools to become healers and protectors of the innocent.
Arcane and divine magic carried unique sets rules and limitations. One attribute related to both however, the energy pool casing or later named the Ometh-Rua. Within each gifted human this infinitesimal shell managed their natural and magical energy. The shell limited their ability to expend energy. If a spellcaster burned through their magical energy they would still have natural energy to use, but roughly half of what a normal human carried. This trait alone prevented magic wielders from overpowering the populace.
Not everyone born of magical influence pursued – or even acknowledged – their inherent gifts. Some called the blessings a curse of the gods. Others who were born ungifted tried desperately to gain such power ultimately failed.
The Fire God Cast Down –
Little is known of Cassiel’s demise. The God of Fire blessed the races of Velyn with many important gifts such as the ability to create fire and wield magic. Cassiel wished nothing more than to see the races of Velyn flourish without the Five Gods help. Theologists believe his dream to see the races of Velyn free contributed to his downfall. In essence, Cassiel stood as the only God not to contradict his gifts with curses. Where Karael blessed the world of Velyn with life, he introduced plagues. Yofiel graced the world with great beauty while subverting her efforts with vanity and greed. Theologists and priests in Velyn rarely agree on historical data; however, in the year 421 BC (Before Cataclysm) a great chill spread throughout Velyn. A thick marine layer covered the world, blocking the sun and remained in place for an entire day. No fires could be lit, no matter the skill and resources employed. Thousands of hearths were left cold; whole cities were plunged in darkness. Historians have called this day The Great Sadness.
Following the Great Ascension –
For the chosen five who ultimately assumed the duties of the Creator and the Keeper, their time spent on earth was brief. Despite the numerous journals documenting their travels, meetings, and wondrous creations, much remained unfinished. Various orders and religious sects were charged with building opulent temples and devotional sites like the Path of Light and Heaven’s Tower in Kopani, the Orgalath in Stygia, the Garden of Heydeles in Prystan, and the Mausoleum de Sarta in Ferran, the final resting place of the chosen.
Arcane magic was heavily relied on during the construction of Heaven’s Tower. The architects, mason workers and carpenters simply didn’t posses enough skills or resources to build such a prodigious landmark. Many laborers had fallen to the deaths, or had materials crush them from above. Negotiations with the Kopani senate to reduce its height failed miserably. Citing their desperate need for help of a different kind the senate issued work proposals to half a dozen wizard orders. Only one responded favorably. The Nijelon Order, a relatively new order fashioned more as a research group than construction or warfare. Arch Magus Quiledor eagerly accepted the senate’s offer and sent forth his brightest and most powerful wizards to Miris Halaan. Under the guidance of Kopani’s architects, the construction of Heaven’s Tower blossomed.
Three-quarters of Heaven’s Tower was finished, but the Nijelon wizards were tired beyond reckoning. They needed rest. Every day for two years they pushed themselves to the brink of exhaustion. Before long a handful of wizards exhibited symptoms of Garvedian’s Fatigue. A serious condition caused by the continuous application of external or internal magic. Arch Magus Quiledor was faced with hard choices, either remove his people from the site or develop a tool to aid their efforts. In his heart of hearts, Quiledor knew Heaven’s Tower would never see the light of day without his order. A failure of this magnitude would have catastrophic effects on the Kopani people, not to mention his order’s fledgling reputation.
Magic empowering magic –
One night during a particularly harsh winter storm, within the bowels of castle Nijelon, Quiledor successfully crafted an object that could expand a wizard’s Ometh-Rua without interfering with its natural half. This metallic container – about half the width of his palm – was built using a precious metal found in the most dangerous region of southern Prystan. He tested the glyph extensively throughout the winter into spring. By utilizing a sample of the wearer’s Ometh-Rua, Quiledor masked the glyph into an exact replica, thereby doubling the energy pool. Satisfied his invention could do the job, Quiledor created glyphs for every wizard involved with Heaven’s Tower construction. In the months following the tower’s swift completion, the Velyn Supreme Council declared Quiledor’s order as the sole proprietor in all dealings with arcane and divine magic.
About the Book
Precipice is an epic fantasy adventure revolving around Danika and Kiruna Del Ray, two sisters born with unique mystical abilities who must retrieve a stolen book of magic before its power can be harnessed for evil. Together, they must battle to overcome an array of obstacles impeding their quarry, arising not just from the enemy, but also from allies who secretly work against them. Precipice is the first thrilling act in the A Show for the Gods series.
Anthony DeRouen was born and raised in Redwood City, California. Anthony began writing short stories and fan fiction in 2008. He has published one novel and written two others in the A Show for the Gods series: Precipice, Diviner, and End of Dreams.
A growing passion for online role-playing games introduced Anthony to the world of fan fiction where he compiled numerous stories and articles for his fellow guildmates to enjoy.
In 2009 while drafting a fantasy article for a friend’s gaming website he fell love with the concept of a battle healer who defends a country not her own against sinister forces bent on releasing a terrible power. A number of plot lines were developed along with how the world would appear at the height of its economical and political strength in the beginning, and then deteriorate as events unfolded.
When Anthony is not writing, he’s playing MMO’s such as Guild Wars 2 and Everquest 2,or training for obstacle course runs.